N 370-242u
(2024) Audio-visual piece made for Kinomural 2024, it was screened as part of an open call. I did both audio and video for it. The video was made in TouchDesigner based on animated spheres, with stylized shaders and heavily post-processed. Variations were rendered and edited. Video was prepared first, audio was based on it. For sound, I used Behringer Neutron and Arturia Pigments. Audio is based on old-school synth sfx which transition into more melodic but detuned part.


Distorted Perceptions
(2023) Piece made during periodic audio-visual challange organized by the Mesh community. Theme of the challenge was 'distorted perceptions'. On this one I was trying out Blender's geometry nodes and as usual added a bit of a detuned synth soundtrack.
Wub-wub
(2022) In collaboration with Maciek Sozański, we implemented audio reactive visuals in Unity game engine. It was used at the 'Wub-wub' show in local club Uczulenie. We created 11 different animated scenes which evolved by themselves and reacted to the music in different ways. The visuals was displayed on the projector, reacting in realtime to the audio coming from DJs.

